In a fan-driven IGN interview, Disney Epic Mickey creator Warren Spector revealed a handful of games he’s love to build around popular properties, within Disney and beyond. First up, Spector is enthusiastic about re-releasing the original Epic Mickey for PlayStation 3 and Xbox 360. To get Disney’s attention, “everybody needs to send cards and letters and emails to the Disney Corporation saying ‘we want Disney Epic Mickey 1 on high-definition platforms,’” he said.
What's after that?
Spector explained that he pesters Disney weekly about a Mickey HD –which is about as often as he brings up developing a Duck Tales game, something he mentioned numerous times throughout the interview. Spector has experience here – he’s previously written Duck Tales comics. His game “might be a little more cinematic than adventure-y,” Spector said. The diversity of the universe’s settings means “it has to be this really big, epic, Indiana Jones kind of adventure thing.” Of course, story driven gameplay powered by player choice with “more than two-player co-op,” perhaps even one player controlling the Duck Tales triplets on their own while others play as Launchpad McQuack or Donald Duck.
Marvel is another world Spector would like to have a hand in. “Honestly, there have been some pretty good Marvel games, but I don’t think there’s ever been a great one,” he said. “I think I know why that is,” said Spector, without elaborating, “and I think I’d like to tackle that.”
Spector is so passionate about working on a Marvel game that he’d put that project ahead of any Star Wars game he could develop. Other Spector fantasies include going back to a near-future sci-fi game he’d cooked up called Necessary Evil. Spector joked that it’s comparable to “Deus Ex with the serial number filed off.”
With Disney having recently purchased Marvel and Lucasfilm, the opportunities for Spector’s Junction Point Studio at Disney stretch beyond Mickey – though he’s thrilled about creating more Oswald-centric titles after this month’s release of Disney Epic Mickey 2: The Power of Two.
What's after that?
Spector explained that he pesters Disney weekly about a Mickey HD –which is about as often as he brings up developing a Duck Tales game, something he mentioned numerous times throughout the interview. Spector has experience here – he’s previously written Duck Tales comics. His game “might be a little more cinematic than adventure-y,” Spector said. The diversity of the universe’s settings means “it has to be this really big, epic, Indiana Jones kind of adventure thing.” Of course, story driven gameplay powered by player choice with “more than two-player co-op,” perhaps even one player controlling the Duck Tales triplets on their own while others play as Launchpad McQuack or Donald Duck.
Marvel is another world Spector would like to have a hand in. “Honestly, there have been some pretty good Marvel games, but I don’t think there’s ever been a great one,” he said. “I think I know why that is,” said Spector, without elaborating, “and I think I’d like to tackle that.”
Spector is so passionate about working on a Marvel game that he’d put that project ahead of any Star Wars game he could develop. Other Spector fantasies include going back to a near-future sci-fi game he’d cooked up called Necessary Evil. Spector joked that it’s comparable to “Deus Ex with the serial number filed off.”
With Disney having recently purchased Marvel and Lucasfilm, the opportunities for Spector’s Junction Point Studio at Disney stretch beyond Mickey – though he’s thrilled about creating more Oswald-centric titles after this month’s release of Disney Epic Mickey 2: The Power of Two.
No comments:
Post a Comment